Warehouse

Creation date : 2017-2018
Type of project : Student project – Creation of a map for Unreal Tournament 3
Mode : Capture the Flag 3vs3
Number of players : 6 Players
Role : Level Designer

Description :

Warehouse is a Level Design project that was asked to me by Yannick Berthier during my second year of Game Design studies. We had to create a 3vs3 CTF map for Unreal Tournament 3 using the UDK.
Warehouse is a map designed to have constant and dynamic combat. The different levels allow for different styles of combat and smooth navigation between the three levels also allows for different movement strategies.

What I’ve Done :

Being a solo project, I made all the plans, the level design, the integration in the engine and the scripting of the map.

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