Portrait

Axel ARNAUD


Game Designer Junior



Logo du jeu Show me the Way Logo du jeu Projet G Logo du jeu Warehouse Logo du jeu Age of Empire Logo du jeu Terminus


Show Me the Way

Creation date : 2017/2018
Type of project : Student and personal project
Genre : Adventure, Puzzle, Cooperation, Cross platform
Mode : 2 Players
Role : Game Designer, PC/Mobile Developer


Pitch :

Two archaeologists try to unravel the mysteries of a temple in the clouds. Separated at the entrance, they must cooperate while being far from each other to progress.



Description :

“Show Me the Way” is a concept that we created with a team of 6 people. This game combining narration, action and puzzle has been designed for VR and cooperative play. A player controls an avatar on a PC or virtual headset, and the second one has an application on his smartphone connected to the game allowing him to help his friend and interact with him in the game through the application.


Première salle Salle 2 1er puzzle 2eme puzzle

What I have done :

On the “Show Me the Way” project, I worked with my colleagues to make the Game Design of the game as well as the Puzzle Design. I also worked in pairs with another of my teammate to develop and code the game on PC. I also designed and developed the mobile application.


Premier puzzle Screenshot Vea

Game presentations :

We had the opportunity to present our game at various events, where many people came to test the demo of the game !


Japan Touch Student Game Show

Gameplay

Moreover, we were also able to present our game on the radio during an interview for 'Radio Campus Dijon'.






Axel ARNAUD's interview

Links :

Facebook
Trailer
Student Game Show's interview
Download video of the gameplay


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Description de la photo

Project : G

Creation date : 2018
Project type : Student project
Genre : Management
Mode : 1 Player
Role : Game Designer, Developeur, IA Developeur


Description de la photo

Pitch :

Project G is an isometric 3D view game in which the player embodies a training A.I. aimed at training an agent in the art of infiltration.
To do this, you will have to stop its progress with the various means at your disposal in order to prevent it from reaching the output of the simulation. But be careful, when you manage to trap the agent, he will learn from his mistakes and find a way to avoid failing in the same way.


Description :

Description de la photo

Project G is a concept that we created with a team of 6 people in 6 weeks. The goal was to create a game concept with a procedural aspect.
We have therefore chosen to create an evolving procedural AI. The goal of the game is to kill the AI in a certain way. The more we destroy it in the same way, the better it will counter us on the way to use it.
There is also an energy management system to activate traps, doors... as well as electricity in some spots so that all elements of the area work. The player will also have to force the AI to move to certain areas to get more energy.


What I have done :

For this project, I worked on the Game design as well as the programming aspect of the game and the AI of the game. I worked with a teammate on the code and behavioural trees of the AI as well as its procedurality.


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Illustration du nom du jeu

Warehouse

Creation date : 2017-2018
Type of project : Student project - map creation for Unreal Tournament 3
Mode : CTF 3v3
Role : Level Designer

Description :

Warehouse is a Level Design work that was requested by Yannick Berthier during my second year of Game Design studies. We had to create a 3vs3 CTF map for Unreal Tournament 3 using the UDK.
Warehouse is a map created to keep the fight constant and dynamic. The different stages allow different fighting styles. The smooth navigation between the three levels also allows different movement strategies.

Download the map !



What I have done :

Being a solo project, I did all the plans, the level design, the integration in the engine and the scripting of the map.

Illustration du RDC Illustration du 1er étage Illustration du 2ème étage

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Eldfjall

Creation date : 2018
Type of project : Student project - map creation for Age Of Empire II
Role : Level Designer


Description :

Eldfjall is also a Level Design work requested by Yannick Berthier in the continuation of the work on Unreal Tournament 3. Eldfjall is about an evolving map where the player will have to choose his way of winning by running away from the island. The player must be careful not to linger too long on certain parts of the island because it may be destroyed by the volcano ready to erupt ...


Download the map !

What I have done :

As for Warehouse, this project was a solo project, so I did all the level design, scripts, scripting and prototyping.


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Photo de la boîte de jeu

Terminus

Creation date : 2016
Type of project : Student project
Genre : Board game Coop/Versus
Mode : 2-4 Players
Rle : Game Designer, Graphist, Lead card cutter


Pitch :

Save the kingdom of Vapotti with the help of your three allies by bringing the bomb to the end of the train. To get out of it, you will have to go back to your starting point and leave your colleagues behind.


Description :

Photo de la boîte de jeu

Terminus is a two-phase Coop/Versus board game. In the first phase, players will have to help each other to bring a bomb to the end of the board using different types of cards the players will draw and power linked to the chosen character. When the players reach this goal, they must go back to their starting point, but this time as rivals. At least one of the players will not be able to survive the journey back, if not more... They will use the same card as drawn in the first phases to advance and block opposing players in their progress.




What I have done :

We created a four-way terminus over a six-month period, at the end of which we created a prototype that we presented to a professional jury.
On this project, I participated in all aspects of the Game Design from game design, graphic design to testing and prototype design. I also had the chance to be Lead Card Cutter for the final prototype.


Photo du chef Cirilee Photo du chef JPC Photo de la cheffe Maithé Photo du chef Gordon

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